![]() ![]() Units of hostile races forced to fight alongside each other in a single group will have lower morale, and are more likely to desert. This can manifest itself in different ways for example, an orc city is not likely to surrender to the elves, and if conquered, may revolt unless there is a strong military presence in it to oppress the population. According to their alignment and certain other factors, cities and independent units of one race can be friendly or hostile towards another race. Races, as well as units not belonging to any specific race, such as dragons and giants, have a certain alignment, which can be good, neutral, or evil. List of races includes traditional fantasy Elves, Dwarves and Halflings, as well as several unique ones such as Frostlings and Azracs. ![]() ![]() There are 12 races available in the game, though not all of them may be present on every map, and of those which are, not all may be playable. Cities occupy between one and four tiles, and other structures generally occupy a single tile.Įach player leads a certain race. Units are arranged into groups (also known as parties or stacks) of up to eight units a single such group occupies one tile. Players have an isometric view of the map, which consists of hexagonal tiles, and can have up to three layers (surface, underground, and depths). This game is notable for its detailed description of mythical creatures. The game was released by Triumph Studios, a Dutch game developer, in 1999. Originally entitled World of Wonders, the game incorporated several RPG elements that were dropped when simultaneous turns were implemented. ![]() Age of Wonders is a turn-based strategy PC-game often likened to Master of Magic. ![]()
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